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Game Info[]
Excellent at exploring, this Unit is not slowed by rough terrain, but is vulnerable to attack
Strategy[]
This early unit can attack but is weak. However, it can move through difficult terrain as though it were clear (all tiles cost 1 per hex). Use it for world exploration.
Historical Info[]
Scouts form the eyes and ears of early civilizations. These fleet-footed warriors are not supposed to engage with enemy forces - they're supposed to find the lay of the land, discovering any potential threats or treasures. A civilization that doesn't know what's going on in the world around it is blind to both peril and opportunity.