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Community PatchEdit

  • General bugfixes
  • Tactical and Pathfinding AI improvements
  • Optimizations of a few homeland and tactical AI functions
  • AI will no longer build roads if in debt
  • Fixed 43-civ default snafu
  • Fix for some late-game CTDs

Community Balance OverhaulEdit

  • Watermill now 3f/3p (was 1/1)

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