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Community PatchEdit


  • Improvements for AI builder logic, building logic, and unit logic
  • Tactical AI improvements and bugfixes
  • Barbarians no longer ZOC themselves (lol)
  • Assorted bugfixes, text cleanup, and github merges from other users

Community Balance OverhaulEdit




  • Opener regains +1 Production
  • 15 on heal (was 10)
  • Buffed Foreign Legion CS by 5, Mercenary CS by 2
  • Landsknecht, Foreign Legion, and Mercenary units no longer cause gold purchase cooldown in city
  • Guerilla buffed by 2CS
  • Tweaked unhappiness from tech downwards by about 10% (was a little too high late-game)

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