Specialists[]
Specialists in Vox Populi are much more powerful. They get additional Yields with various Techs, Wonders, Policies and Beliefs.
Food Consumption:[]
Specialists consume variable amounts of , based on your current Era:
- Ancient-Medieval: Specialists consume 3
- Renaissance: Specialists consume 4
- Industrial: Specialists consume 5
- Modern: Specialists consume 6
- Atomic: Specialists consume 7
- Information: Specialists consume 9
Bonus yields for All Specialists (includes Laborers):[]
World Wonders[]
- Statue of Liberty: +1
- International Space Station: +1
- Empire State Building: +1
- Giorgio Armeier (Corporation): +1
Bonus yields for Specialists (excludes Laborers)[]
- Korea's UA: +1 , +1 in Medieval, Industrial, and Atomic Eras
- Mastery (Follower Belief): +1 to Base Yield ( for Civil Servant[CSD])
Policies:[]
- Academics (Rationalism): +1
- Shadow Networks (Statecraft): +1
- Iconography (Fealty): +1
- Humanism (Artistry): +1
- Industry Finisher: +2
- Civil Society (Freedom): Half consumption from all Specialists
- Majesty (Traditon0; Half consumption from all Specialists in
Engineer[]
Icon has an orange colour.
Merchant[]
Icon has a yellow colour.
- Currency: +1
- Carvansary (Building): +1
- Economics +1
- Flight +1
- Telecommunications +1
- Telecommunications +1
Scientist[]
Icon has a light blue colour.
Artist[]
Icon has a magenta colour.
Writer[]
Icon has a dark green colour.
Musician[]
Icon has a brown colour.
Civil Servant (CSD)[]
Icon has a dull purple colour.
Laborers[]
Icon has a red colour.
Great People[]
Bonus yields for All Great People Improvements[]
Policies:[]
- Tradition Finisher: +1
- New Deal (Freedom): +4 to base Yield (or +2 and for Towns)
- National Treasure (Aesthetics): +3 (Don't apply to Landmarks)
Beliefs:[]
Academy (Great Scientist):[]
GS now give , but it's fixed @ birth
- Base: 6
- Physics: +3
- Scientific Theory: +3
- Ballistics: +3
- Nuclear Fission: +3
- Research Lab (Building): +4
Town (Great Merchant):[]
Great Merchants gives 20 turns of WLTKD in Cities and , but only 1 Influence when used for the Trade Mission in City States.
- Base: 2 , 4 ; 1 more , if on a City Connection or 2 more , from a Railroad connection. If a trade route passes over this tile, receive 1 or 2 more and for Roads and Railroads, respectively.
- Banking: +2
- Architecture: +2
- Railroad: +2
- Refrigeration: +2
Holy Site (Great Prophet):[]
- Base: +4 , +5 , +3
- Receives +5 of some Yield from your Founder NW
- Acoustics: +4
- Archaeology: +4
- Flight +4
Landmark (Archaeologists):[]
Gains +1 AND per difference in era.
Manufactories (Great Engineer):[]
Formula is now 250 + 25* Pop Hammers when used to hurry ; can also finish Wonders in the same turn.
Citadel (Great General):[]
May not be built next to each other or in enemy territory. Naval units can enter a Citadel built along the coast
Embassy (Great Diplomat [CSD]):[]
Gives 1 more vote in the World Congress. Built in City State territory, each City State can only have one
- Base +2 , and .
- Civil Service: +1
- Printing Press: +1
- Military Science: +1
- Atomic Theory: +1 ,
- Telecommunications: +1
- Great Musician gains can move through all territory without needing OB