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Game Concepts Technologies Units Promotions Buildings
Pyramids (Civ5) Social policy (Civ5) UNIT ENGINEER IMPROVEMENT FARM Citizen (Civ5)
World Wonders Policies Great People Improvements City States
Mainpage button resources Trade route (Civ5) Mainpage button civilizations RELIGION HOME RESOLUTION HOME
Terrain Resources Civilizations Religion World Congress

Welcome to the Vox Populi WikiaEdit

Started in 2014, Vox Populi (formerly known as the "Community Balance Patch") is a collaborative effort to improve Civilization V's AI and gameplay. It consists of a collection of mods (see below) that are designed to work together seamlessly.

The core of the project, the Community Patch, is a DLL-based mod that can be used independently of all other mods in the Project in order to improve your Civilization V experience. It does not modify any of the core game's content (such as leaders or buildings), but improves AI performance and addresses a number of bugs that remained after the final Civilization V patch.

The Community Balance Overhaul (and all other elements of the Project), however, expands and changes the core mechanics of the game, offering an entirely new Civilization V experience that feels and plays like an evolution of the series.

What are the requirements? Edit

Download components of Vox Populi, including the Automatic Installer, here. A changelog of the complete package can be seen here.

What is it? What is included? Edit

Community Patch Edit

  • The single largest AI, bugfix and API DLL for Civilization V.
  • Is the base DLL for most Civilization 5 mods that require a DLL.
  • Contains bugfixes, AI improvements, and API enhancements for modders.
  • No balance changes, and minimal gameplay changes are included.
  • New DLL tables, functions and LUA events are included, however they are not used by the mod.
  • Created by the Community Patch Project Team.

Community Balance Overhaul Edit

This mod completely overhauls the game by rebalancing or creating new:

Includes new systems and concepts, such as Monopolies, Corporations, and Events!

Created by the Community Patch Project Team.

City-State Diplomacy Mod by Gazebo Edit

Adds new or different ways to interact with City States:

Civ 4 Diplomacy Features by Putmalk Edit

Adds diplomatic features from Civilization IV, such as:

  • Vassal States
  • Map and Technology Trading
  • Requesting Help
  • Asking Opinions
  • ... and more!

More Luxuries by Barathor Edit

Enhances gameplay as part of the CBO experience. Includes additional luxuries, with custom graphics and artwork, that expand the diversity of available resources in the game.

CBO - Compatibility Mod (EUI Version) Edit

This mod makes the CBO and all mods listed after it (above) compatible. Use this version if you have installed the CBO version of EUI.

CBO - Compatibility Mod (No-EUI Version) Edit

This mod makes the CBO and all mods listed after it (above) compatible. Use this version if you are not using the CBO version of EUI.

Enhanced User Interface Edit

Enhanced User Interface offers a complete rework of Civilization V's user interface. This mod is not required by Vox Populi but most users prefer it. It is included with the Automatic Installer, but will have to be installed manually if you wish to use it with just the Community Patch. Please note that your decision to use (or not use) EUI changes what Project files you should install, and may include additional steps (such as the deletion of lua files).

How can I contribute?Edit

Anyone can contribute by editing an existing page or creating a new one with the "Contribute" button at the top right of each page. If you don't know where to start, a list of all existing pages can be found here.

NavigationEdit

Civilizations: Civilizations | Unique Units | Unique Buildings | City States

Buildings: Buildings | National Wonders | World Wonders

Units: Military Units | Civilian Units | Promotions

Other: Beliefs | Policies | Ideologies | Technologies | Extra Science Bonuses

Terrain: Terrain | Resources | Improvements

Mechanics: Happiness | Monopolies | Corporations | Specialists and Great People | World Congress

Latest activityEdit

  • edit City States
    edited by A Fandom user diff
    Edited the section: Mercantile
    Summary: When->if you conquer them
  • edit Civilizations
    edited by A Fandom user diff
    Summary: Updated Shoshone after checking in game pedia
  • edit Policies
    edited by A Fandom user diff
    Summary: 22/5 Version changes
  • edit Civilizations
    edited by A Fandom user diff
    Summary: 22/5 changes will recheck later to make sure some Civs like the Shoshone are correct.
  • edit Game Concepts
    edited by A Fandom user diff
    Summary: Fixed grammatical mistake "do the vice versa"
  • edit Religion
    edited by A Fandom user diff
    Summary: Founder Beliefs: Updated to 5/2 Version. Where Many of the Instant Yields now scale per City Following of from number of Followers of your Religion.
  • edit Policies
    edited by A Fandom user diff
    Summary: Rationalism (Industrial Era): And Imperialism have been updated to the 10 of May Version
  • edit Civilizations
    edited by A Fandom user diff
    Summary: Poland and Siege Tower changes in 20/4.
  • edit Improvements
    edited by A Fandom user diff
    Summary: Standard Improvements: Noted how Lumbermills gain +2 from tech instead of 1. Other minor changes, like to Brazilwood.
  • edit Resources
    edited by A Fandom user diff
    Summary: Luxury Resources: added 20/4 changes to crabs, whales, and ctton. Grocers boost bananas.
CBP

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